Five Nights at Freddy's

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Five Nights at Freddy's
Developer(s)Scott Cawthon
Publisher(s)Scott Cawthon Edit this on Wikidata
SeriesFive Nights at Freddy's
EngineClickteam Fusion 2.5 Edit this on Wikidata
Platform(s)PC
Android
iOS
Nintendo Switch
PlayStation 4
Xbox One
ReleaseAugust 8, 2014 (August 8, 2014)
Genre(s)Horror
Mode(s)Singleplayer

Five Nights at Freddy's (FNaF) is a survival horror video game. It was made by Scott Cawthon and produced using the Clickteam Fusion game engine. The game was first released on August 8, 2014. It takes place in the fictional pizza restaurant, Freddy Fazbear's Pizza. The player acts as a security guard named Mike Schmidt, who must keep safe from animatronic animal characters which are "malfunctioning" (not working properly). To complete the levels of the game called nights, the player must keep the animatronics away from the guard office, using mechanical doors, lights, and security cameras.

The game received mostly positive reviews from critics. Reviewers said that it was a very scary game. They praised the gameplay and story but some said the game was too short. Five Nights at Freddy's inspired a media franchise starting with a sequel called Five Nights at Freddy's 2. A movie adaptation of the same name was released in 2023.

Gameplay[change | change source]

Players of Five Nights at Freddy's control Mike Schmidt, a guard watching the pizza restaurant Freddy "Fazbear's Pizza" for five nights. Mike must finish his job while being hunted by four animatronic animals.[1][2] These animatronics are "malfunctioning" (not working properly) and will kill Mike. The player sits in an office and cannot leave.[3] They have security cameras used to watch the building and animatronics.[4] The animatronics move in the restaurant and can come to the office. Mike has lights for the dark hallways to his left and right. Steel doors can be used to lock the animatronics in the hallways.[5] Using the doors, cameras, or lights takes away electricity. Losing all the electricity causes the doors, lights, and cameras to not work. The player is jumpscared and killed if the animatronics come to the office.[1] The video game has five levels (stages of the game) called nights, and a special sixth level.[4]

Plot[change | change source]

Mike Schmidt listens to a phone voicemail from the guard who worked at the restaurant before him. Other voice messages play at the start of the next four nights. The guard tells Mike about the restaurant and its history. He explains that the four animatronic animals – Freddy Fazbear, Bonnie, Chica, and Foxy – move around at night. They are allowed to move because their servomotors (engines that allow them to operate) will break if they are turned off. The guard warns Mike that the animatronics are malfunctioning and will kill people at night.

The player is told about the violent history of the restaurant. Newspapers in the hallways say that a man murdered five children in a back room. The man was arrested by the police, but the dead bodies of the children were never found. Other newspapers say that the animatronics were leaking blood and had a bad smell. The guard before Mike is killed while recording the voice message for the fourth night. The message for the fifth night is only electronic noise. Mike is paid for his job after the fifth and sixth nights.

Development[change | change source]

Scott Cawthon had created video games for Christians that made very little money.[6] He did not want to make another Christian video game, and began to create Five Nights at Freddy's.[7] Cawthon wanted to make a scary experience after his earlier game Chipper & Sons Lumber Co. received negative reviews. Players said that characters in the game were unsettling and looked like scary animatronics, but not by intention. This made Cawthon want to make a horror game.[8] He developed Five Nights at Freddy's over six months, and his sons and friends tested the game. The programming was made with the Clickteam Fusion 2.5 game engine and the Autodesk 3ds Max computer program was used for the graphics. The audio was produced with sound effects that Cawthon created himself, and some that he bought on the internet.[9] Five Nights at Freddy's was first released for Microsoft Windows on August 8, 2014.[10] It was later added to Android, iOS, Nintendo Switch, Xbox One, and PlayStation 4.[11]

Reception[change | change source]

Five Nights at Freddy's received mostly positive reviews on Metacritic.[12] GameRevolution said in its review that the game was the scariest the reviewer had ever played. It rated the game a 9 out of 10 and said that "It's terrifying, panic-inducing, and completely fun, so by the time the end is reached, the game leaves you wanting more."[1] Nintendo Life rated the game a 7 out of 10, and wrote that the gameplay was simple and fun, while saying that the sounds increased the tension. The reviewer also liked the jumpscares made by the animatronics, but said they they would become less scary over time.[13] GameSpot praised the story for being "delivered in small but terrifying background details." and liked how it created fear without using graphic violence. The review was not entirely positive because the critic called the game too short.[2] Gamezebo said that Five Nights at Freddy's was "brilliant at inducing a fear of the unknown" and felt mysterious.[14]

Other Media[change | change source]

Five Nights at Freddy's inspired a video game series and gained a fan following.[15] The next game in the series, Five Nights at Freddy's 2, was released in late 2014.[15] Five Nights at Freddy's became popular after being featured on YouTube by Markiplier, Jacksepticeye, PewDiePie, and other internet personalities.[16] The series became a media franchise with the release of books starting with Five Nights at Freddy's: The Silver Eyes.[17] Blumhouse Productions acquired the rights to make a movie adaptation of the game in 2017.[18] After delays, the movie was launched on October 27, 2023.[19][20]

Cawthon retired as a game developer in 2021 after a controversy over donations he made to the Republican Party. He intends to change ownership of the franchise in the future.[21] Fans of the video game series have made predictions on the meanings of the games and their storyline. This story has been looked at by fans through social media and wikis.[22][23] The community is influential on several internet platforms including TikTok and YouTube.[24] Five Nights at Freddy's inspired many fangames,[25][26] and other creative works, such as songs.[27]

See all of Five Nights at Freddy's titled media here.

References[change | change source]

  1. 1.0 1.1 1.2 Bates, Ryan (2014-08-27). "Five Nights at Freddy's Review". GameRevolution. Archived from the original on January 14, 2018. Retrieved 2023-07-02.
  2. 2.0 2.1 Clark, Justin (2014-10-03). "Five Nights at Freddy's Review". GameSpot. Archived from the original on December 5, 2014. Retrieved 2023-07-02.
  3. Musgrave, Shaun (October 9, 2014). "'Five Nights At Freddy's' Review - One, Two, Freddy's Going To Get You". TouchArcade. Archived from the original on December 25, 2020. Retrieved October 22, 2021.
  4. 4.0 4.1 Petitte, Omri (2014-08-25). "Five Nights at Freddy's review". PC Gamer. Archived from the original on October 23, 2016. Retrieved 2023-07-02.
  5. Liebl, Lance (2014-10-26). "Five Nights at Freddy's review". GameZone. Archived from the original on February 25, 2023. Retrieved 2023-07-17.
  6. Marsh, Calum (2023-10-25). "A Reclusive Horror Designer Pivoted From Religious Games". The New York Times. ISSN 0362-4331. Archived from the original on November 30, 2023. Retrieved 2023-12-29.
  7. Ehrhardt, Michelle (2016-02-01). "The many failures of the Five Nights At Freddy's creator". Kill Screen. Archived from the original on June 2, 2023. Retrieved 2023-07-03.
  8. Hernandez, Patricia (February 7, 2015). "Why Five Nights At Freddy's Is So Popular". Kotaku. Archived from the original on March 4, 2016. Retrieved December 25, 2020.
  9. Lionet, François (November 4, 2014). "Interview of the author of a top paid game in AppStore". Clickteam. Archived from the original on November 6, 2014. Retrieved March 19, 2017.
  10. Pitcher, Jenna (2015-03-02). "Five Nights at Freddy's 3 Arrives on Steam". IGN. Archived from the original on June 7, 2023. Retrieved 2023-07-04.
  11. "Five Nights at Freddy's, FNAF PC, iOS, AND, WP, Switch, XONE, PS4 |". Gry-Online (in Polish). Archived from the original on July 24, 2023. Retrieved 2023-07-24.
  12. "Five Nights at Freddy's for PC Reviews". Metacritic. Red Ventures. August 8, 2014. Archived from the original on May 2, 2019. Retrieved October 22, 2021.
  13. Vogel, Mitch (2019-12-02). "Review: Five Nights At Freddy's - Accessible Horror That Loses Its Edge Too Quickly". Nintendo Life. Archived from the original on December 2, 2019. Retrieved 2023-07-02.
  14. Dotson, Carter (2014-09-19). "Five Nights at Freddy's Review: Lights Out". Gamezebo. Archived from the original on December 23, 2021. Retrieved 2023-07-02.
  15. 15.0 15.1 Hernandez, Patricia (February 7, 2015). "Why Five Nights At Freddy's Is So Popular". Kotaku. Archived from the original on March 4, 2016. Retrieved December 25, 2020.
  16. Marsh, Calum (2023-10-25). "A Reclusive Horror Designer Pivoted From Religious Games". The New York Times. ISSN 0362-4331. Archived from the original on November 30, 2023. Retrieved 2023-12-29.
  17. Matulef, Jeffrey (December 17, 2015). "Five Nights at Freddy's creator releases spin-off novel". Eurogamer. Archived from the original on August 10, 2017. Retrieved December 17, 2015.
  18. Barkan, Jonathan (March 28, 2017). "Five Nights at Freddy's Movie Being Produced by Blumhouse". Dread Central. Archived from the original on October 31, 2017. Retrieved March 29, 2017.
  19. Eddie, Makuch (2023-02-02). "Five Nights At Freddy's Movie Finally Starts Filming". GameSpot. Archived from the original on February 4, 2023. Retrieved 2023-07-24.
  20. Murphy, J. Kim (2023-04-05). "'Five Nights at Freddy's' to Debut Simultaneously in Theaters and on Peacock in October". Variety. Archived from the original on April 6, 2023. Retrieved April 5, 2023.
  21. McWhertor, Michael (2021-06-17). "Five Nights at Freddy's creator says he's retiring, handing off franchise". Polygon. Archived from the original on June 17, 2021. Retrieved 2023-07-07.
  22. Hernandez, Patricia (February 7, 2015). "Why Five Nights At Freddy's Is So Popular". Kotaku. Archived from the original on March 4, 2016. Retrieved December 25, 2020.
  23. Brey, Clarke & Wang 2020, p. 83-84.
  24. Diaz, Ana (2022-01-28). "Five Nights at Freddy's is behind your favorite TikTok trend". Polygon. Archived from the original on July 7, 2023. Retrieved 2023-07-07.
  25. Brey, Betsy; Clarke, M.J.; Wang, Cynthia (2020). Indie Games in the Digital Age. Bloomsbury Publishing. p. 74. ISBN 978-1501356438.
  26. Castello, Jay (2022-03-27). "Five Nights at Freddy's spawned a fan game renaissance shaded by controversy". Polygon. Archived from the original on June 29, 2023. Retrieved 2023-07-07.
  27. Jones, CT (October 30, 2023). "'Five Nights at Freddy's' Started as a Video Game — But Launched a Musical Subgenre". Rolling Stone. Archived from the original on October 31, 2023. Retrieved October 31, 2023.

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